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GLOBAL ILLUMINATION IN INHOMOGENEOUS MEDIA BASED ON CURVED PHOTON MAPPING

机译:基于曲面光子映射的非均匀介质的全局照明

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This paper deals with representing several of the phenomena that occur when light travels a curved path through inhomogeneous media, such as the well-known mirages. Traditional curved ray tracing presents several problems which have not been efficiently solved yet. We present here our approach based both on curved ray tracing and photon mapping, introducing the concept of curved photon mapping.
机译:本文讨论了当光通过不均匀介质(例如众所周知的海市ages楼)通过弯曲路径时发生的几种现象。传统的弯曲射线追踪存在一些尚未有效解决的问题。我们在这里介绍基于弯曲射线跟踪和光子映射的方法,并介绍了弯曲光子映射的概念。

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