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An Efficient Universal Construction for Message-Passing Systems

机译:消息传递系统的高效通用构造

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A universal construction is an algorithm that transforms any object with a sequential specification into a wait-free linearizable implementation of that object. This paper presents a novel universal construction algorithm for a message-passing system with process crash failures. Our algorithm relies on two fine-grained underlying abstractions: a weak form of leader election, and a one-shot form of register. Our algorithm is indulgent, efficient and generic. Being indulgent intuitively means that the algorithm preserves consistency even if the underlying system is asynchronous for arbitrary periods of time. Compared to other indulgent universal constructions, our algorithm uses fewer messages and gives rise to less work in steady-state. Our algorithm is generic in two senses: (1) although it is devised for a crash-stop model, it can be easily ported to various crash-recovery models, and (2) although it is optimized for steady-state periods, it can easily be extended to trade-off between steady-state performance and fail-over time.
机译:通用构造是一种算法,它将具有顺序规范的任何对象转换为该对象的免等待线性化实现。本文提出了一种具有流程崩溃故障的消息传递系统的新型通用构造算法。我们的算法依赖于两个细粒度的基础抽象:一种弱势形式的领导者选举和单发形式的寄存器。我们的算法是放纵,高效和通用的。直观地放纵意味着即使基础系统在任意时间段内都是异步的,该算法也可以保持一致性。与其他宽容的通用构造相比,我们的算法使用的消息更少,并且在稳态下的工作量也更少。我们的算法从两个方面讲是通用的:(1)尽管它是为崩溃停止模型设计的,但可以很容易地移植到各种崩溃恢复模型中;(2)尽管它针对稳态周期进行了优化,但它可以可以轻松扩展以在稳态性能和故障转移时间之间进行权衡。

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