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Parallel Volume Rendering with Sparse Data Structures

机译:稀疏数据结构的并行体绘制

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Direct volume rendering is a popular technique for scientific visualization recently. The computation cost of direct volume rendering increases exponentially as the size of the volume dataset increases. Hence, efficient volume rendering has become an important issue. In this work we study parallel volume rendering algorithms based on sparse data structures. In order to exploit the object space coherence, we propose to employ two sparse-matrix representation schemes as spatial data structures. To further reduce the processing time, we study data-parallel volume rendering algorithms based on sparse data structures. Two distinct features of our work are: (a) the sparse data structures enable us to save memory storage requirement as well as processing time; and (b) the parallel processing allows us to further speed up the volume rendering process. Experiments are conducted to assess our proposed scheme. Results show that our proposed data parallel algorithms perform and scale very well on two different parallel distributed memory systems.
机译:直接体积渲染是最近流行的科学可视化技术。直接体积渲染的计算成本随着体积数据集大小的增加而呈指数增长。因此,有效的体积渲染已成为重要的问题。在这项工作中,我们研究基于稀疏数据结构的并行体绘制算法。为了利用对象空间的一致性,我们建议采用两种稀疏矩阵表示方案作为空间数据结构。为了进一步减少处理时间,我们研究了基于稀疏数据结构的数据并行体绘制算法。我们工作的两个明显特征是:(a)稀疏的数据结构使我们能够节省内存存储需求以及处理时间; (b)并行处理使我们可以进一步加快体绘制过程。进行实验以评估我们提出的方案。结果表明,我们提出的数据并行算法在两个不同的并行分布式存储系统上可以很好地执行和扩展。

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