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Very realistic graphics for visualising archaeological site reconstructions

机译:非常逼真的图形,用于可视化考古遗址重建

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摘要

Recent developments in computer graphics are providing powerful tools for modelling multidimensional aspects of data gathered by archaeologists. Computer graphics techniques can now be used to reconstruct and visualise features of a site which may otherwise be difficult to appreciate. This new perspective may enhance our understanding of the environments in which our ancestors lived. However, if we are to avoid misleading impressions of a site then we need to be able to evaluate the "realism" of the resultant reconstructions.This paper investigates the problems associated with reconstructing archaeological and heritage sites on computer.
机译:计算机图形学的最新发展为建模考古学家收集的数据的多维方面提供了强大的工具。现在可以使用计算机图形技术来重构和可视化站点的特征,否则这些特征可能很难理解。这种新的观点可能会加深我们对祖先生活环境的理解。但是,如果要避免对站点造成误导的印象,则需要能够评估由此产生的重建的“现实性”。本文研究了与在计算机上重建考古和遗产站点相关的问题。

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