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Time and Space Bounds for Reversible Simulation

机译:可逆仿真的时间和空间界限

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We prove a general upper bound on the tradeoff between time and space that suffices for the reversible simulation of irreversible computation. Previously, only simulations using exponential time or quadratic space were known. The tradeoff shows for the first time that we can simultaneously achieve subexponential time and subquadratic space. The boundary values are the exponential time with hardly any extra space required by the Lange-McKenzie-Tapp method and the (log3)th power time with square space required by the Bennett method. We also give the first general lower bound on the extra storage space required by general reversible simulation. This lower bound is optimal in that it is achieved by some reversible simulations.
机译:我们证明了时间和空间之间权衡的一般上限,足以满足不可逆计算的可逆模拟。以前,只有使用指数时间或二次空间的模拟是已知的。权衡首次表明,我们可以同时实现亚指数时间和亚二次空间。边界值是Lange-McKenzie-Tapp方法所需的几乎没有额外空间的指数时间,以及Bennett方法所需的具有平方空间的第(log3)次幂。我们还给出了一般可逆仿真所需的额外存储空间的第一个一般下限。该下限是最佳的,因为它是通过一些可逆的模拟来实现的。

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