首页> 外文会议>Audio Engineering Society international conference >AN IMMERSIVE MULTI-PARTY CONFERENCING SYSTEM FOR MOBILE DEVICES USING BIN AURAL AUDIO
【24h】

AN IMMERSIVE MULTI-PARTY CONFERENCING SYSTEM FOR MOBILE DEVICES USING BIN AURAL AUDIO

机译:使用箱体音频的移动设备沉浸式多方会议系统

获取原文
获取外文期刊封面目录资料

摘要

The use of mobile telephony, along with the widespread of smartphones in the consumer market, is gradually displacing traditional telephony. Fixed-line telephone conference calls have been widely employed for carrying out distributed meetings around the world in the last decades. However, the powerful characteristics brought by modern mobile devices and data networks allow for new conferencing schemes based on immersive communication, one the fields having major commercial and technical interest within the telecommunications industry today. In this context, adding spatial audio features into conventional conferencing systems is a natural way of creating a realistic communication environment. In fact, the human auditory system takes advantage of spatial audio cues to locate, separate and understand multiple speakers when they talk simultaneously. As a result, speech intelligibility is significantly improved if the speakers are simulated to be spatially distributed. This paper describes the development of a new immersive multi-party conference call service for mobile devices (smartphones and tablets) that substantially improves the identification and intelligibility of the participants. Headphone-based audio reproduction and binaural sound processing algorithms allow the user to locate the different speakers within a virtual meeting room. Moreover, the use of a large touch screen helps the user to identify and remember the participants taking part in the conference, with the possibility of changing their spatial location in an interactive way.
机译:移动电话的使用以及消费市场中的智能手机的广泛逐渐迁移传统电话。固定电话会议呼吁广泛用于在过去几十年中在世界各地进行分布式会议。然而,现代移动设备和数据网络带来的强大特征允许基于沉浸式沟通的新会议方案,这是当今电信业拥有主要商业和技术兴趣的领域。在这种情况下,将空间音频特征添加到传统的会议系统中是创建现实通信环境的自然方式。事实上,人类听觉系统利用空间音频线索来定位,分开和理解多个扬声器,同时谈话。结果,如果扬声器被模拟以空间分布,则语音可懂度明显提高。本文介绍了用于移动设备(智能手机和平板电脑)新的沉浸式多方会议呼叫服务的开发,这大大提高了参与者的识别和可懂度。基于耳机的音频再现和双耳声处理算法允许用户在虚拟会议室内定位不同的扬声器。此外,使用大型触摸屏有助于用户识别和记住参与会议的参与者,以便以互动方式更改其空间位置的可能性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号