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A tetrahedra-based stream surface algorithm

机译:基于四面体的流面算法

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This paper presents a new algorithm for the calculation of stream surfaces for tetrahedral grids. It propagates the surface through the tetrahedra, one at a time, calculating the intersections with the tetrahedral faces. The method allows us to incorporate topological information from the cells, e.g., critical points. The calculations are based on barycentric coordinates, since this simplifies theory and algorithm. The stream surfaces are ruled surfaces inside each cell, and their construction is started with line segments on the faces. Our method supports the analysis of velocity fields resulting from computational fluid dynamics (CFD) simulations.
机译:本文提出了一种计算四面体网格流面的新算法。它一次将表面传播通过四面体,一次计算出与四面体面的交点。该方法使我们能够合并来自细胞的拓扑信息,例如临界点。计算基于重心坐标,因为这简化了理论和算法。流表面是每个像元内部的直纹表面,其构造从面上的线段开始。我们的方法支持对由计算流体动力学(CFD)模拟得出的速度场进行分析。

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