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A reliable multicast webcast protocol for multimedia collaboration and caching

机译:用于多媒体协作和缓存的可靠多播网络广播协议

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摘要

Large-scale, multi-point, multimedia conferencing applications designed to facilitate long-distance collaboration are enjoying growing popularity. Usually composed of real-time audio, video and shared-drawing applications, these collaborative environments help render the geographical location of collaborators irrelevant. To complement these existing collaborative applications, it would be useful to have the ability to distribute documents synchronously over the World Wide Web (WWW). One model for synchronized information dissemination within the Web is webcasting in which data are simultaneously distributed to multiple destinations. The WWW's traditional unicast client/server communication model suffers, however, when applied to webcasting; solutions which require many clients to simultaneously fetch data from the origin server using the client/server model will likely cause server and link overload.

A number of webcasting solutions have been proposed. Many have limited scalabilitybecause they are based on unicast while others use multicast for more scalable data delivery but require server modification or have rigid architectures. We believe that successful webcasting solutions will provide scalable, reliable delivery yet still be compatible with the existing Web infrastructure.

In this paper we describe a webcast design that improves upon previous designs by leveraging application level framing (ALF) design methodology. We build upon the Scalable Reliable Multicast (SRM) framework, which is based upon ALF, to create a custom protocol to meet webcast's scalability needs. We employ the protocol in an architecture consisting of two reusable components: a webcache component and a browser control component. We have implemented our design using the MASH multimedia application toolkit and a SRM protocol module called libsrm. We present the results of a simple performance evaluation and report on lessons learned while using MASH and libsrm.

机译:

旨在促进远程协作的大型,多点,多媒体会议应用程序正越来越受欢迎。这些协作环境通常由实时音频,视频和共享绘图应用程序组成,可帮助使协作者的地理位置变得无关紧要。为了补充这些现有的协作应用程序,具有在万维网(WWW)上同步分发文档的功能将非常有用。网络中同步信息传播的一种模型是网络广播,其中数据被同时分发到多个目的地。但是,WWW的传统单播客户端/服务器通信模型在应用于网络广播时会受到影响。需要许多客户端使用客户端/服务器模型同时从原始服务器获取数据的解决方案可能会导致服务器和链接过载。

已经提出了许多网络广播解决方案。许多服务器由于基于单播而具有有限的可扩展性,而其他服务器则使用多播来实现更可扩展的数据传递,但需要修改服务器或具有严格的体系结构。我们相信成功的网络广播解决方案将提供可扩展的,可靠的交付,但仍与现有的Web基础结构兼容。

在本文中,我们描述了一种网络广播设计,该网络广播通过利用应用程序级框架(ALF)设计方法对以前的设计进行了改进。我们基于基于ALF的可扩展可靠多播(SRM)框架来创建自定义协议,以满足网络广播的可扩展性需求。我们在包含两个可重用组件的体系结构中采用了该协议:Web缓存组件和浏览器控制组件。我们已经使用MASH多媒体应用工具包和名为 libsrm 的SRM协议模块来实现我们的设计。我们提供了一个简单的性能评估结果,并报告了使用MASH和 libsrm 时获得的经验教训。

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