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Efficient concurrency control for broadcast environments

机译:广播环境的高效并发控制

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A crucial consideration in environments where data is broadcast to clients is the low bandwidth available for clients to communicate with servers. Advanced applications in such environments do need to read data that is mutually consistent as well as current. However, given the asymmetric communication capabilities and the needs of clients in mobile environments, traditional serializability-based approaches are too restrictive, unnecessary, and impractical. We thus propose the use of a weaker correctness criterion called update consistency and outline mechanisms based on this criterion that ensure (1) the mutual consistency of data maintained by the server and read by clients, and (2) the currency of data read by clients. Using these mechanisms, clients can obtain data that is current and mutually consistent "off the air", i.e., without contacting the server to, say, obtain locks. Experimental results show a substantial reduction in response times as compared to existing (serializability-based) approaches. A further attractive feature of the approach is that if caching is possible at a client, weaker forms of currency can be obtained while still satisfying the mutual consistency of data.

机译:

在将数据广播到客户端的环境中,一个关键的考虑因素是客户端可用于与服务器通信的低带宽。在这种环境中的高级应用程序确实需要读取相互一致且最新的数据。但是,考虑到不对称的通信能力和移动环境中客户的需求,传统的基于可序列化性的方法过于严格,不必要和不切实际。因此,我们建议使用称为更新一致性的较弱的正确性准则,并基于此准则概述机制,以确保(1)服务器维护并读取的数据的相互一致性。客户;以及(2)客户读取的数据的货币。使用这些机制,客户端可以“实时”获得最新且相互一致的数据,即,无需联系服务器即可获得锁。实验结果表明,与现有的(基于可序列化性)方法相比,响应时间大大减少了。该方法的另一个吸引人的特征是,如果可以在客户端进行缓存,则可以获得较弱形式的货币,同时仍然满足数据的相互一致性。

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