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Run-time allocation of buffer resources for maximizing video clip quality in a wireless last-hop system

机译:用于最大化无线上跳系统中的视频剪辑质量的缓冲区资源的运行时间分配

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The transmission of digital video over wireless channels faces many problems common Io both wired and wireless networks such as bandwidth and buffer restrictions and low energy constraints, together with problems unique to wireless technologies such as extreme and rapidly varying channel noise. In this paper, we focus on enabling (he wireless communication of video clips despite the noisy and dynamic nature of wireless channels. Many efforts have been made in the past to increase the error resiliency of compressed video, but these approaches have not considered the effects of buffering on the received video quality. Traditional buffering (where a "sliding window" of the next few frames is kept in the buffer at all times), while useful for overcoming latency jitter, cannot be used Io guarantee against poor video quality and stalls due to wireless channel fluctuations. To help overcome the weaknesses of traditional buffering, we introduced out-of-order buffering (ORBit), a method for selecting important frames from throughout a video clip and buffering them before playback begins. ORBit can lead to significant gains in video quality despite variations in the wireless channel during the communication of a video clip, but requires the judicious selection of ORBit frames, with their corresponding quantization and channel coding levels. To enable run-time selection of ORBit frames, we introduce a fast video distortion estimation technique. Using our estimation technique, we present an ORBiI decision algorithm that selects ORBit frames depending on the wireless technology and end-user appliance constraints. Using the ORBit has to wait for a few seconds before the video display begins. During decision algorithm, significant gains of up to 9 dB in video quality are obtained.
机译:数字视频通过无线信道的传输面临许多问题,包括带宽和缓冲区限制和低能量约束的有线和无线网络,以及诸如极端和快速变化的信道噪声的无线技术独特的问题。在本文中,我们专注于支持(尽管无线频道的嘈杂和动态性质,但我们的无线通信视频剪辑。过去已经做出了许多努力,以提高压缩视频的错误弹性,但这些方法尚未考虑这些方法在接收的视频质量上缓冲。传统缓冲(其中,接下来的几帧的“滑动窗口”始终保持在缓冲区中),同时对克服延迟抖动有用,不能使用IO对差的视频质量和摊位的保证由于无线信道波动。为了帮助克服传统缓冲的弱点,我们推出了超出了秩序的缓冲(轨道),这是一种从整个视频剪辑中选择重要帧并在播放开始之前缓冲它们的方法。轨道可以导致重要在视频剪辑的通信期间无线信道中的变化,视频质量的增长,但需要轨道框架的明智选择IR对应量化和信道编码水平。为了启用轨道帧的运行时选择,我们引入了快速的视频失真估计技术。使用我们的估计技术,我们介绍了一个由无线技术和最终用户家电约束选择轨道帧的ORBII决策算法。使用轨道必须在视频显示开始前等待几秒钟。在决策算法期间,获得视频质量高达9 dB的显着增益。

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