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Multiple Objective Frame Rate Up Conversion

机译:多目标帧速率上转换

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In this paper, we propose a multiple objective frame rate up conversion algorithm (MOFRUC), which utilizes two different models. The first model is a constant velocity model that assumes the objects position is a linear function of time. The second model exploits the spatial correlation between neighboring blocks, and assumes the pixel intensity is highly correlated in a small local area. In this model, the perceptual quality of interpolated frame is also taken into account and the blocking artifact is minimized. Our proposed MOFRUC estimates the motion trajectory by the first model and interpolate the frame along the motion trajectory. At the same time, the algorithm refines the motion trajectory by maximizing a spatial correlation measurement defined in the second model and interpolates the frame with minimum blocking artifact. Simulation results show that our proposed MOFRUC outperforms other existing algorithms and produces high quality interpolated frame.
机译:在本文中,我们提出了一种利用两个不同模型的多目标帧速率上转换算法(MOFRUC)。第一个模型是恒定速度模型,它假设对象的位置是时间的线性函数。第二种模型利用相邻块之间的空间相关性,并假设像素强度在较小的局部区域中高度相关。在该模型中,还考虑了内插帧的感知质量,并最大程度地减少了阻塞伪像。我们提出的MOFRUC通过第一个模型估算运动轨迹,并沿运动轨迹内插帧。同时,该算法通过最大化第二个模型中定义的空间相关性度量来优化运动轨迹,并以最小的阻塞伪像对帧进行插值。仿真结果表明,我们提出的MOFRUC优于其他现有算法,并产生高质量的插值帧。

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