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An efficient algorithm for planning collision-free translational motion of a convex polygonal object in 2-dimensional space amidst polygonal obstacles

机译:规划二维障碍物在二维空间中凸多边形对象的无碰撞平移运动的有效算法

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摘要

We state and prove a theorem about the number of points of local nonconvexity in the union of m. Minkowski sums of planar convex sets, and then apply it to planning a collision-free translational motion of a convex polygon B amidst several (convex) polygonal obstacles Al,…, Am, following a basic approach suggested by Lozano-Perez and Wesley. Assuming that the number of corners of B is fixed, the algorithm developed here runs in time &Ogr;(n log2n), where n is the total number of corners of the Al's.

机译:

我们陈述并证明关于 m 的并合中的局部非凸点的数量的一个定理。 Minkowski对平面凸集求和,然后将其应用于规划在多个(凸)多边形障碍物 A l中的凸多边形 B 的无碰撞平移运动,…, A m ,遵循Lozano-Perez和Wesley建议的基本方法。假设 B 的角数是固定的,此处开发的算法将及时运行&Ogr; n log 2 n ),其中 n A l

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