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Reducing graphics programming effort through structured support

机译:通过结构化支持减少图形编程工作

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摘要

This paper describes a method for structuring graphics support which simplifies the programming of interactive applications, while improving their portability by providing a device-independent interface. The primary objective is to ease the task of the application programmer in developing applications which use interaction and graphics. Common graphics functions which are used by several applications are generalized and defined in terms of transition tables. User actions become inputs, system wait points become states, and system responses are pointed to by table outputs. A suitable modification is applied to each of the generalized graphics functions to tailor it to be used by a particular application.
机译:本文介绍了一种结构化图形支持的方法,该方法简化了交互式应用程序的编程,同时通过提供独立于设备的接口提高了它们的可移植性。主要目的是减轻应用程序程序员在开发使用交互和图形的应用程序时的任务。几个应用程序使用的通用图形功能是根据转换表进行概括和定义的。用户动作成为输入,系统等待点成为状态,并且系统响应由表输出指向。将适当的修改应用于每个通用图形功能,以使其适合特定应用程序使用。

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