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Resource Allocation in Multicell OFDM Systems Based on Noncooperative Game

机译:基于非合作博弈的多小区OFDM系统资源分配

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In this paper, we present a game-theoretical approach to allocate the power in multicell OFDM systems by a distributed way. A specific utility function is defined considering the users'' average utility per power, i.e., power unit based utility. The resource control problem is formulated as a noncooperative game, with which the properties of the Nash equilibrium of the game is investigated. Since the equilibrium is Pareto inefficient, we propose a pricing policy to the user''s transmit power by adding a penalty price. With the adoption of the price, the user''s aggressive behavior is depressed and Pareto improvement is achieved. Simulation results show that the proposal outperforms the pure water-filling algorithm and the users obtain higher utility and lower transmit power by proper pricing policy
机译:在本文中,我们提出了一种博弈论的方法,以分布式方式在多小区OFDM系统中分配功率。定义了特定的效用函数,其中要考虑用户的每项功率的平均效用,即基于功率单元的效用。将资源控制问题表述为非合作博弈,通过博弈研究博弈的纳什均衡的性质。由于均衡是帕累托低效的,因此我们通过增加惩罚价格来为用户的发射功率提出一种定价策略。随着价格的上涨,用户的攻击行为受到压制,帕累托改进得以实现。仿真结果表明,该方案优于纯注水算法,用户可以通过适当的定价策略获得更高的效用和更低的发射功率。

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