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Reducing internal and external fragmentations of OVSF codes in WCDMA systems with multiple codes

机译:减少具有多个代码的WCDMA系统中OVSF代码的内部和外部碎片

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In the 3GPP technical specification, OVSF codes are used as channelization codes. The use of OVSF codes can provide variable data rates to flexibly support applications with different bandwidth requirements. Most works in the literature assume that only one signal OVSF code is used to support one connection. This may sometimes waste the scarce wireless bandwidth since the allocated bandwidth will increase exponentially as the spreading factor decreases, i.e., a user may be "over-served". In this paper, we consider the possibility of using multiple OVSF codes to support a connection. We show how using multiple codes can reduce internal fragmentation and external fragmentation of a OVSF code tree. The tradeoff between bandwidth utilization and hardware complexity of a multi-code system is analyzed. The result shows that using 2 or 3 codes will be quite cost-effective. Several multi-code assignment and reassignment strategies, namely random, left-most, crowded-first-space, and crowded-first-code, are proposed based on such environment. Our simulation results show significant increase in code tree utilization and significant reduction in code blocking probability by using the crowded-first-space and crowded-first-code schemes.
机译:在3GPP技术规范中,OVSF码被用作信道化码。 OVSF代码的使用可以提供可变的数据速率,以灵活地支持具有不同带宽要求的应用程序。文献中的大多数工作都假定仅使用一个信号OVSF代码来支持一种连接。有时这可能会浪费稀缺的无线带宽,因为分配的带宽将随着扩频因子的减小而呈指数增加,即用户可能“服务过度”。在本文中,我们考虑了使用多个OVSF代码来支持连接的可能性。我们展示了使用多个代码如何减少OVSF代码树的内部碎片和外部碎片。分析了带宽利用率和多代码系统的硬件复杂度之间的权衡。结果表明,使用2或3个代码将具有很高的成本效益。基于这样的环境,提出了几种多码分配和重分配策略,即随机,最左,拥挤优先空间和拥挤优先代码。我们的仿真结果表明,通过使用拥挤优先空间和拥挤优先代码方案,代码树利用率显着提高,代码阻塞概率显着降低。

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