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Routing multipoint connections in computer networks

机译:路由计算机网络中的多点连接

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This paper studies the problem of constructing minimum-cost multicast trees with end-to-end delay and delay variation constraints to meet the quality of service (QoS) requirements of real-time interactive applications operated in high-speed packet-switched environments. The paper first discusses the routing problem with bounded delay along the paths from the source to each destination and bounded variation among the delays along these paths, and then presents a new algorithm based on Hopfield neural networks to optimize the multicast tree with delay and delay variation constraints. The simulations show that the proposed algorithm achieves its best performance in constructing constrained multicast tree in computer networks.
机译:本文研究了构建具有端到端延迟和延迟变化约束的最小成本组播树的问题,以满足在高速分组交换环境中运行的实时交互式应用程序的服务质量(QoS)要求。本文首先讨论了从源到每个目的地的路径上具有有限时延的路由问题,以及这些路径上的时延之间的有界变化,然后提出了一种基于Hopfield神经网络的新算法,以优化具有时延和时延变化的组播树。约束。仿真结果表明,该算法在计算机网络中构造约束组播树时达到了最佳性能。

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