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Leveraging typing phenomena to design one-handed wearable keyboards

机译:利用打字现象设计单手可穿戴键盘

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Design practice in the HCI tradition often focuses on developing requirements from a task-based model of behavior. Touch typing is a complex task involving the translation of language into psychomotor rhythms acting on a spatial topology. An accurate model with appropriate emphases is difficult to construct; however, we may not need to construct the model if we can directly leverage the patterns of language and the innate tendencies of the human typist. This paper describes a design approach that leverages the phenomena of typing to inform the design of one-handed keyboards for wearable use. A reconfigurable keyboard is constructed and used in conjunction with a phrase set representative of the English language in a user study. The study resulted in various keyboard topologies and information about one-handed keyboarding relevant to design.
机译:HCI传统中的设计实践通常侧重于从基于任务的行为模型开发需求。触摸打字是一项复杂的任务,涉及将语言转换为作用于空间拓扑的心理运动节奏。具有适当重点的准确模型很难构建;但是,如果我们可以直接利用语言模式和人类打字员的先天倾向,则可能无需构建模型。本文介绍了一种设计方法,该方法利用打字现象来告知可穿戴式单手键盘的设计。构建了可重新配置的键盘,并与用户研究中代表英语的短语集结合使用。该研究得出了各种键盘拓扑以及有关与设计相关的单手键盘的信息。

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