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A robust hand tracking for gesture-based interaction of wearable computers

机译:强大的手部跟踪功能,可穿戴式计算机基于手势进行交互

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Hand gesture-based interface is one of the most promising modes of natural and fluid human-computer interaction that substitutes for the mouse and keyboard in wearable computing systems. In wearable computing scenarios, hand positioning and tracking is particularly difficult due to complex background, lighting variation and image dithering caused by head movement. This paper proposes a robust hand tracking method for gesture-based interaction of a wearable computer with a visual helmet. The method is an extension of the basic CONDENSATION algorithm, which is able to track hand in dynamic and complex background. Furthermore, the algorithm can recognize the current hand gesture and automatically switch between multiple well-defined gesture templates in the tracking loop. The experimental results show that the proposed algorithm worked well in dynamic and complex background in real time.
机译:基于手势的界面是自然和流畅的人机交互的最有前途的模式之一,可替代可穿戴计算系统中的鼠标和键盘。在可穿戴计算场景中,由于复杂的背景,光线变化和头部移动引起的图像抖动,手的定位和跟踪特别困难。本文提出了一种鲁棒的手部追踪方法,用于可穿戴式计算机与可视头盔的基于手势的交互。该方法是基本CONDENSATION算法的扩展,该算法能够在动态和复杂的背景下跟踪手。此外,该算法可以识别当前手势,并在跟踪循环中自动在多个定义良好的手势模板之间切换。实验结果表明,该算法在动态,复杂背景下都能实时运行。

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