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Computer modeling, analysis and synthesis of dressed humans

机译:穿好衣服的人的计算机建模,分析和合成

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In this paper we present a method for 3-D reconstruction of human bodies with application in CAD systems for garment design. The reconstruction scheme uses image information from several arbitrary views and deformable superquadrics as the models of the body parts. Two visual cues are used: occluding contours and stereo (possibly aided by projected patterns). Our preliminary experiments show that the reconstruction is more complete than in purely stereo or structured light based methods and more precise than the reconstruction from occluding contours only. From the reconstructed human body, the body measurements can be taken automatically, and used in garment design. We give an example of draping of virtual garment over the photo-realistic 3D model of the imaged human. One can easily envision the use of the described algorithms in the development of custom-fit garment retail software over the Internet, which would include the possibility of trying the garment on in virtual reality.
机译:在本文中,我们介绍了一种用于人体3D重建的方法,并将其应用于服装设计的CAD系统中。重建方案使用来自多个任意视图的图像信息和可变形的超二次元作为身体部位的模型。使用了两种视觉提示:遮挡轮廓和立体(可能由投影图案辅助)。我们的初步实验表明,与纯立体或基于结构光的方法相比,该重建方法更完整,并且比仅通过遮挡轮廓进行的重建方法更为精确。人体测量结果可以从重建的人体中自动获取,并用于服装设计中。我们给出了一个虚拟服装的示例,该示例将虚拟服装悬垂在所成像人类的逼真的3D模型上。可以很容易地预见到在互联网上定制服装零售软件的开发中所描述算法的使用,这将包括在虚拟现实中试穿服装的可能性。

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