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Tree-based multicasting in wormhole-routed irregular topologies

机译:虫洞路由不规则拓扑中的基于树的多播

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A deadlock-free tree-based multicast routing algorithm is presented for all direct networks, regardless of interconnection topology. The algorithm delivers a message to any number of destinations using only a single start up phase. In contrast to existing tree-based schemes, this algorithm applies to all interconnection topologies, requires only fixed-sized input buffers that are independent of maximum message length, and uses a simple asynchronous flit replication mechanism. The theoretical basis of the technique used here is sufficiently general to develop other tree-based multicasting algorithms for regular and irregular topologies. Simulation results demonstrate that this tree-based algorithm provides a very promising means of achieving very low latency multicast.
机译:无论互连拓扑结构,所有直接网络都针对所有直接网络介绍了一种无止量的基于树的多播路由算法。该算法仅使用单个启动阶段向任意数量的目的地提供消息。与现有的基于树的方案相比,该算法适用于所有互连拓扑,只需要独立于最大消息长度的固定输入缓冲区,并使用简单的异步闪存复制机制。这里使用的技术的理论基础是足够一般的,可以为常规和不规则拓扑制定其他基于树的多播算法。仿真结果表明,基于树的算法提供了实现非常低延迟多播的非常有希望的方法。

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