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Integrating 2 1/2 -D computer animation techniques for supporting traditional animation

机译:集成2 1/2 -D计算机动画技术以支持传统动画

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This paper is about a 2 1/2 -D animation system, termed RUFIAS (from RUbbery FIgure Animation System), that is utilized for the creation of computer animation sequences which have the look and feel of traditional hand-drawn animation productions. RUFIAS provides a user interface where various basic methods of animation specification are provided, of which an approximated dynamic motion specification technique and motion curve based animation are the most important, and where various character drawing methods are provided, of which parameterized outline drawing and free-form skeleton object drawing are the most important. RUFIAS is implemented on state-of-the-art graphics workstations, allowing an interactive (as well as real-time) creation of animation sequences by means of direct manipulation.
机译:本文涉及称为RUFIAS(来自RUbbery FIgure动画系统)的2 1/2-D动画系统,该系统用于创建具有传统手绘动画作品外观的计算机动画序列。 RUFIAS提供了一个用户界面,其中提供了各种动画说明的基本方法,其中最重要的是近似动态运动指定技术和基于运动曲线的动画,还提供了各种字符绘制方法,其中包括了参数化的轮廓图和自由绘制的表单骨架对象绘图是最重要的。 RUFIAS在最先进的图形工作站上实现,允许通过直接操作以交互方式(以及实时)创建动画序列。

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