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Reconstructing 3D models with algebraic curved surfaces from three-view drawings

机译:从三视图图形重建具有代数曲面的3D模型

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A system that reconstructs 3D models with algebraic curved surfaces from three orthographic views is described. In this paper, we present two features. First, we can directly reconstruct 3D models with algebraic curved surfaces without using a method of polyhedron approximation by introducing two kinds of supplementary lines: silhouette lines and tangency lines. Second, we develop new rules and heuristics to handle curved surfaces, used in combinatorial search of faces. Rules work to reduce the processing time, and heuristics are aiming at simulation of the way human interprets the three orthographic views. Soundness and efficiency of the proposed method are also proved experimentally.
机译:描述了一种从三个正交视图重建具有代数曲面的3D模型的系统。在本文中,我们介绍了两个功能。首先,我们可以通过引入两种补充线:轮廓线和相切线,而无需使用多面体逼近方法来直接重建具有代数曲面的3D模型。其次,我们开发了用于处理曲面的新规则和试探法,用于组合搜索人脸。规则可以减少处理时间,启发式方法旨在模拟人类解释三种正交视图的方式。实验证明了该方法的安全性和有效性。

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