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Issues on designing server squads for future large-scale distributed and parallel computing systems

机译:有关为未来的大型分布式和并行计算系统设计服务器小队的问题

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The authors address some of the important issues concerning the construction of server squads in massively parallel and distributed systems. Constructing a system with thousands of processors has become a real possibility in recent years. A server squad is a group of server processes that cooperatively provides services in such systems. Such server squads are necessary in order to avoid possible congestion of services among clients as systems become larger. Issues discussed include the configuration of a server squad, which defines the way individual server processes cooperate with each other; the effects of squad structures on the communication pattern; the relationship between neighboring members of the squad; and information sharing within a squad. Some general rules for the placement of individual servers in a system and the partitioning of clients among members of a squad, and the mechanisms and policies for adaptive growth of a server squad are also discussed.
机译:作者解决了与大规模并行和分布式系统中服务器小队的建设有关的一些重要问题。近年来,构建具有数千个处理器的系统已成为现实。服务器小队是在此类系统中协作提供服务的一组服务器进程。随着系统变大,为了避免客户端之间的服务可能出现拥塞,这种服务器小队是必需的。讨论的问题包括服务器小队的配置,它定义了各个服务器进程相互协作的方式。小队结构对交流方式的影响;球队相邻成员之间的关系;和小队内的信息共享。还讨论了一些有关在系统中放置单个服务器以及在小队成员之间分配客户端的一般规则,以及服务器小队的自适应增长的机制和策略。

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