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Display of field quantities in a 3D electromagnetics program

机译:在3D电磁程序中显示场量

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Summary form only given. A general program, known as MEGA, has been developed for solving 2D and 3D electromagnetic problems. The discussion mainly concerns the pre- and post-processor sections of MEGA. The 3D meshes are derived from 2D meshes by 'extruding' along one coordinate. Advantages of this approach include easy data handling in the program, also a user can visualise where he is in the model and move around very easily. A major disadvantage is that some devices, at worst, cannot be meshed in this way and, at best, can be modelled only by including much redundant detail in the problem. In the post processing state it is important that a user can easily view any of the quantities which are important to the design of a device. This is done by 'slicing' up the device in an arbitrary way and displaying the required quantities on the surface of the 'cuts'. Holography opens up the possibility of viewing computer created models almost in 3D. Some of these techniques are described.
机译:仅提供摘要表格。已经开发出一种称为MEGA的通用程序,用于解决2D和3D电磁问题。讨论主要涉及MEGA的预处理和后处理部分。 3D网格是通过沿一个坐标“拉伸”而从2D网格派生而来的。这种方法的优点包括易于在程序中处理数据,用户也可以可视化自己在模型中的位置并非常轻松地走动。一个主要的缺点是,某些设备在最坏的情况下无法以这种方式进行网格划分,而充其量只能通过在问题中包括很多冗余细节来进行建模。在后处理状态下,重要的是用户可以轻松查看对于设备设计很重要的任何数量。通过以任意方式“切片”设备并将所需数量显示在“切口”的表面上,可以完成此操作。全息术提供了几乎以3D方式查看计算机创建的模型的可能性。描述了其中一些技术。

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