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Three-dimensional image reconstruction using bundle adjustment applied to multiple texel images

机译:使用束调整的三维图像重建应用于多个纹理像素图像

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The importance of creating 3D imagery is increasing and has many applications in the field of disaster response, digital elevation models, object recognition, and cultural heritage. Several methods have been proposed to register texel images, which consist of fused lidar and digital imagery. The previous methods were limited to registering up to two texel images or multiple texel swaths having only one strip of lidar data per swath. One area of focus still remains to register multiple texel images to create a 3D model. The process of creating true 3D images using multiple texel images is described. The texel camera fuses the 2D digital image and calibrated 3D lidar data to form a texel image. The images are then taken from several perspectives and registered. The advantage of using multiple full frame texel images over 3D- or 2D-only methods is that there will be better registration between images because of the overlapping 3D points as well as 2D texture used in the joint registration process. The individual position and rotation mapping to a common world coordinate frame is calculated for each image and optimized. The proposed methods incorporate bundle adjustment for jointly optimizing the registration of multiple images. Sparsity is exploited as there is a lack of interaction between parameters of different cameras. Examples of the 3D model are shown and analyzed for numerical accuracy.
机译:创建3D图像的重要性日益提高,并且在灾难响应,数字高程模型,对象识别和文化遗产等领域具有许多应用。已经提出了几种注册纹素图像的方法,包括融合的激光雷达和数字图像。先前的方法仅限于注册最多两个纹理像素图像或每个纹理带仅包含一条激光雷达数据带的多个纹理像素带。仍然需要关注的重点领域是注册多个纹理像素图像以创建3D模型。描述了使用多个纹理像素图像创建真实3D图像的过程。纹素相机将2D数字图像和经过校准的3D激光雷达数据融合在一起,以形成纹素图像。然后从多个角度拍摄图像并进行配准。与仅使用3D或仅使用2D的方法相比,使用多个全帧纹理像素图像的优点是,由于在联合配准过程中使用了重叠的3D点和2D纹理,因此图像之间的配准会更好。为每个图像计算并映射到公共世界坐标系的各个位置和旋转。所提出的方法结合了束调整,以共同优化多个图像的配准。利用稀疏性是因为不同相机的参数之间缺乏交互。显示了3D模型的示例,并进行了数值精度分析。

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