首页> 外文会议>International Conference on Networking pt.1; 20050417-21; Reunion Island(FR) >Client-Controlled QoS Management in Networked Virtual Environments
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Client-Controlled QoS Management in Networked Virtual Environments

机译:网络虚拟环境中客户端控制的QoS管理

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摘要

In this paper, we propose an architecture to regulate the bandwidth usage of multimedia streams in networked virtual environments. In this architecture, intelligent proxies are placed in the network. These proxies can transcode incoming streams to lower quality versions of those streams, thereby decreasing network traffic. A network intelligence layer at the receiver controls these transcoders based on the bandwidth the streams consume, and the importance that the receiving application assigns to each stream. To access this latter information, the network intelligence layer provides an interface between the QoS management of the network and the application's interest manager. This interest manager assigns a relative importance to each individual network stream. As a result, the network intelligence layer separates application logic from network QoS management, thereby maximizing its reusability. These concepts were implemented in an existing networked virtual environment framework, and experiments were performed to validate the ideas. The experiments demonstrate that bandwidth allocation can be changed dynamically, based on user interest, thereby maximizing network throughput and quality of experience.
机译:在本文中,我们提出了一种架构,用于规范联网虚拟环境中多媒体流的带宽使用。在这种体系结构中,智能代理被放置在网络中。这些代理可以将进入的流转码为这些流的较低质量版本,从而减少网络流量。接收器处的网络智能层根据流消耗的带宽以及接收应用程序分配给每个流的重要性来控制这些代码转换器。为了访问后面的信息,网络智能层提供了网络的QoS管理与应用程序的兴趣管理器之间的接口。该兴趣管理者为每个单独的网络流分配相对重要性。结果,网络智能层将应用程序逻辑与网络QoS管理分开,从而最大程度地提高了可重用性。这些概念是在现有的网络虚拟环境框架中实现的,并进行了实验以验证这些想法。实验表明,带宽分配可以根据用户兴趣动态更改,从而最大程度地提高网络吞吐量和体验质量。

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