首页> 外文会议>International Conference on Distributed Computing and Networking(ICDCN 2008); 20080105-08; Kolkata(IN) >On the Inherent Cost of Atomic Broadcast and Multicast in Wide Area Networks
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On the Inherent Cost of Atomic Broadcast and Multicast in Wide Area Networks

机译:广域网中原子广播和组播的固有成本

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In this paper, we study the atomic broadcast and multicast problems, two fundamental abstractions for building fault-tolerant systems. As opposed to atomic broadcast, atomic multicast allows messages to be addressed to a subset of the processes in the system, each message possibly being multicast to a different subset. Our study focuses on wide area networks where groups of processes, i.e., processes physically close to each other, are inter-connected through high latency communication links. In this context, we capture the cost of algorithms, denoted latency degree, as the minimum number of inter-group message delays between the broadcasting (multicasting) of a message and its delivery. We present an atomic multicast algorithm with a latency degree of two and show that it is optimal. We then present the first fault-tolerant atomic broadcast algorithm with a latency degree of one. To achieve such a low latency, the algorithm is proactive, i.e., it may take actions even though no messages are broadcast. Nevertheless, it is quiescent: provided that the number of broadcast messages is finite, the algorithm eventually ceases its operation.
机译:在本文中,我们研究了原子广播和多播问题,这是构建容错系统的两个基本抽象。与原子广播相反,原子多播允许消息被寻址到系统中进程的子集,每个消息可能被多播到不同的子集。我们的研究集中于广域网,在该广域网中,进程组(即物理上彼此接近的进程)通过高延迟通信链路相互连接。在这种情况下,我们捕获算法的成本(表示为延迟程度),即消息广播(多播)与其传递之间的组间消息延迟的最小数量。我们提出了一种延迟为2的原子多播算法,并证明了它是最优的。然后,我们提出第一个容错程度为1的容错原子广播算法。为了实现如此低的等待时间,该算法是主动的,即,即使没有广播消息,它也可以采取行动。尽管如此,它是静态的:假设广播消息的数量是有限的,该算法最终将停止其操作。

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