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Fast Parallel Algorithm for Volume Rendering and Its Experiment on Computational Grid

机译:快速并行的体绘制算法及其在计算网格上的实验

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摘要

In this paper we present a fast and well balanced parallel algorithm fdr volume rendering, and shows our experimental result on Grid computing environment. Our algorithm is based on a new dynamic space leaping method of forward projection, and we shall show that the exploitation of load balancing through the dynamic distribution of data obtained during the execution of the forward projection and the reduction in time taken for the traversal of data and image space sharply speed up the whole algorithm. We implement the parallel ray casting algorithm on computational grid which consists of various heterogenous machines, and have shown that it has relatively good speedup due to the well organized dynamic load balancing.
机译:在本文中,我们提出了一种快速且均衡的并行算法fdr体绘制,并展示了我们在网格计算环境中的实验结果。我们的算法基于前向投影的一种新的动态空间跳跃方法,并且我们将证明通过前向投影的执行过程中获得的数据的动态分布以及减少数据遍历所花费的时间来利用负载平衡图像空间大大加快了整个算法的速度。我们在由各种异构机器组成的计算网格上实现了并行射线投射算法,并表明由于组织良好的动态负载平衡,该算法具有相对较好的加速性能。

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