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Face Modeling Using Grid Light and Feature Point Extraction

机译:使用网格灯和特征点提取的人脸建模

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摘要

In this paper, an algorithm for extracting three-dimensional shape of human face (Face Modeling) from 2D images using grid light is proposed. The grid light is illuminated by common white light instead of laser light in order to protect the human eyes or skin and reduce cost. A simple and uncoded grid pattern is projected on human face to solve the problem of correspondence between a pair of stereo images. The grid stripes are extracted and thinned by applying first smoothing and then a marker watershed segmentation algorithm. For the sake of providing more details for facial model, feature point extraction is introduced. The set of matched feature points will be added to the set of matched points. The final set of matched points is further used to calculate three-dimensional depth information of face. Experimental results have shown the feasibility of the proposed method.
机译:本文提出了一种利用网格光从二维图像中提取人脸三维形状的算法(人脸建模)。为了保护人的眼睛或皮肤并降低成本,格栅光由普通的白光而不是激光照射。一种简单且未经编码的网格图案投影在人脸上,以解决一对立体图像之间的对应问题。首先应用平滑,然后应用标记分水岭分割算法,提取并细化网格条纹。为了提供面部模型的更多细节,引入了特征点提取。匹配特征点集将添加到匹配点集。最终的一组匹配点还用于计算面部的三维深度信息。实验结果表明了该方法的可行性。

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