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Developing Multiplayer Pervasive Games and Networked Interactive Installations using Ad hoc Mobile Sensor Nets

机译:使用Ad hoc移动传感器网开发多人无处不在的游戏和联网的交互式安装

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We present here Pun in Numbers, a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mobile wireless sensor network nodes as the enabling devices, FinN allows for the quick prototyping of applications that utilize input from multiple physical sources (sensors and other means of interfacing), by offering a set of programming templates and services, such as topology discovery, localization and synchronization, that hide the underlying complexity. We present the target application domains of FinN, along with a set of multiplayer games and interactive installations. We describe the overall architecture of our platform and discuss some key implementation issues of the application domains. Finally, we present the experience gained by deploying the applications developed with our platform.
机译:我们在这里介绍数字双关语,这是一个为娱乐和教育目的开发普及应用程序和交互式安装的框架。通过使用ad hoc移动无线传感器网络节点作为启用设备,FinN通过提供一组编程模板和服务(例如拓扑结构),对利用来自多个物理源(传感器和其他接口方式)的输入的应用程序进行快速原型制作。发现,本地化和同步,从而隐藏了潜在的复杂性。我们介绍FinN的目标应用程序域,以及一组多人游戏和交互式安装。我们描述了平台的总体架构,并讨论了应用程序域的一些关键实现问题。最后,我们介绍了部署通过我们的平台开发的应用程序所获得的经验。

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