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A New Efficient Parallel Algorithm for Minimum Spanning Tree

机译:最小生成树的高效并行算法

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In this paper, using the BSP/CGM model, we propose a parallel algorithm and implement it on a GPGPU to obtain a minimum spanning tree of a graph. Previous works for this problem are based on the solution of the list ranking problem which, though efficient in theory, did not produce good speedups in practice. In a later work, based on the idea of computing a structure called strut, we proposed a parallel algorithm under the BSP/CGP model to obtain a minimum spanning tree without using list ranking. It is based on the construction of an auxiliary bipartite graph and uses integer sorting. In this paper, we improve that work in some aspects. The proposed algorithm does not require the computation of the bipartite graph, and the strut construction does not require the sorting algorithm. The efficiency and scalability of the proposed algorithm are verified through experimental results obtained by an implementation on GPGPU.
机译:在本文中,我们使用BSP / CGM模型,提出了一种并行算法,并将其在GPGPU上实现,以获得图的最小生成树。该问题的先前工作是基于列表排名问题的解决方案,该解决方案虽然理论上很有效,但在实践中并没有产生很好的加速效果。在以后的工作中,基于计算称为strut的结构的思想,我们提出了一种在BSP / CGP模型下的并行算法,以在不使用列表排名的情况下获得最小生成树。它基于辅助二部图的构造并使用整数排序。在本文中,我们从某些方面改进了这项工作。所提出的算法不需要二部图的计算,并且支柱构造不需要排序算法。通过在GPGPU上实现的实验结果验证了该算法的效率和可扩展性。

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