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ClusterSLAM: A SLAM Backend for Simultaneous Rigid Body Clustering and Motion Estimation

机译:ClusterSLAM:用于同时进行刚体聚类和运动估计的SLAM后端

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We present a practical backend for stereo visual SLAM which can simultaneously discover individual rigid bodies and compute their motions in dynamic environments. While recent factor graph based state optimization algorithms have shown their ability to robustly solve SLAM problems by treating dynamic objects as outliers, the dynamic motions are rarely considered. In this paper, we exploit the consensus of 3D motions among the landmarks extracted from the same rigid body for clustering and estimating static and dynamic objects in a unified manner. Specifically, our algorithm builds a noise-aware motion affinity matrix upon landmarks, and uses agglomerative clustering for distinguishing those rigid bodies. Accompanied by a decoupled factor graph optimization for revising their shape and trajectory, we obtain an iterative scheme to update both cluster assignments and motion estimation reciprocally. Evaluations on both synthetic scenes and KITTI demonstrate the capability of our approach, and further experiments considering online efficiency also show the effectiveness of our method for simultaneous tracking of ego-motion and multiple objects.
机译:我们为立体视觉SLAM提出了一个实用的后端,该后端可以同时发现单个刚体并计算它们在动态环境中的运动。尽管最近基于因子图的状态优化算法显示出了通过将动态对象视为异常值来稳健解决SLAM问题的能力,但很少考虑动态运动。在本文中,我们利用从相同刚体提取的地标之间的3D运动共识,以统一的方式聚类和估计静态和动态对象。具体来说,我们的算法在路标上建立了一个可感知噪声的运动亲和度矩阵,并使用聚集聚类来区分那些刚体。伴随着去耦因子图优化以修改其形状和轨迹,我们获得了一种迭代方案来相互更新聚类分配和运动估计。对综合场景和KITTI的评估都证明了我们方法的能力,考虑到在线效率的进一步实验也表明了我们的方法能够同时跟踪自我运动和多个物体的有效性。

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