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Haptic Search for Spheres and Cubes

机译:触觉搜索球体和立方体

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If you have multiple objects in your pocket, some are easy to find among the other ones, for instance, when they differ much in material properties or shape. Information on which haptic features stand out among others is valuable for research into the haptic system in general, but also for haptic interface design. In this research we focussed on saliency of shape, by letting subjects search for cubes or spheres. Response times were measured as a function of the number of items. We found that search for a cube among spheres is more efficient than search for a sphere among cubes and that the dynamics of the sliding of the shapes along each other play an important role in haptic search.
机译:如果您的口袋里有多个物体,则很容易在其他物体中找到某些物体,例如,当它们的材料特性或形状差异很大时。总体而言,关于触觉功能突出的信息对于研究触觉系统非常有价值,但对于触觉界面设计也很有价值。在这项研究中,我们通过让对象搜索立方体或球体来关注形状的显着性。将响应时间作为项目数量的函数进行测量。我们发现在球体中搜索立方体比在立方体中搜索球体更有效,并且形状沿彼此滑动的动力学在触觉搜索中起着重要作用。

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