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Immersive virtual reality for pain distraction methodologies and barriers

机译:沉浸式虚拟现实技术可缓解疼痛,分散注意力

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A novel method for managing and treating physical and psychological pain is the need of the hour. Although cybertherapy is at its development stage, a great potential can be reaped when it is moulded in the right way. Clinical virtual reality is found to be a promising way of distracting the patients from sensing the pain during medical procedures, physical rehabilitation or post-traumatic stress. There exists no single pain management methodology that is good for everyone, or even the majority of people. Research findings prove that pain has many causes and courses, and can impact individuals in a multitude of ways including the behavioral, physiological, emotional, psychological, social and spiritual levels. Though distraction through audio visual aids has a significant effect in decreasing the intensity of pain signals in the brain, the analgesic efficacy has to be well researched and improved. The perception of pain varies with factors such as age, ethnicity, sex and genetics. Increased nervousness of patients in virtual world, patients' confidentiality, subjectivity in effectiveness on individuals, array of pains to be handled with a single virtual platform and cost are the major barriers to be tackled. This paper discusses ways of providing such generic, acceptable and proven methods of cybertherapy. Such virtually painless world shall be greatly achieved only with close cooperation between technologists and medical experts.
机译:一种管理和治疗身体和心理疼痛的新颖方法是需要小时。尽管网络疗法尚处于发展阶段,但以正确的方式塑造它可以挖掘巨大的潜力。临床虚拟现实被发现是分散患者在医疗程序,身体康复或创伤后压力中感觉不到疼痛的一种有前途的方式。没有一种对所有人甚至所有人都有益的疼痛管理方法。研究结果证明,疼痛有多种原因和病程,并且可能以多种方式影响个体,包括行为,生理,情感,心理,社会和精神层面。尽管通过视听辅助工具分散注意力在降低大脑中疼痛信号的强度方面具有显著作用,但其镇痛效果尚待深入研究和改善。疼痛的感知因年龄,种族,性别和遗传学等因素而异。虚拟世界中患者的紧张感日益增强,患者的机密性,对个人有效性的主观性,使用单个虚拟平台处理的各种痛苦以及成本是要解决的主要障碍。本文讨论了提供此类通用,可接受且经过验证的网络疗法方法的方式。只有在技术人员和医学专家之间密切合​​作,才能真正实现这样一个几乎无痛的世界。

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