首页> 外文会议>First International Workshop on Radical Agent Concepts WRAC 2002 Jan 16-18, 2002 McLean, VA, USA >AlphaWolf: Social Learning, Emotion and Development in Autonomous Virtual Agents
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AlphaWolf: Social Learning, Emotion and Development in Autonomous Virtual Agents

机译:AlphaWolf:自主虚拟代理中的社会学习,情感和发展

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We present research in synthetic social behavior for interactive virtual characters. We describe a model from the natural world, the gray wolf (Canis lupus), and the social behavior exhibited by packs of wolves, to use as the target for an interactive installation entitled AlphaWolf, which was shown at SIGGRAPH 2001. We offer a computational model that captures a subset of the social behavior of wild wolves, involving models of learning, emotion and development. There is a range of real-world applications of synthetic social behavior, from short-term possibilities such as autonomous characters for computer games, to long-term applications such as computer interfaces that can interact more appropriately with humans by utilizing human social abilities. Our research offers initial steps toward computational systems with social behavior, in hope of making interactions with them more functional and more inherently rewarding.
机译:我们目前针对交互式虚拟角色的合成社会行为研究。我们描述了一个来自自然世界的模型,灰太狼(Canis lupus)和成群的狼所表现出的社会行为,并将其用作名为AlphaWolf的交互式装置的目标,该装置已在SIGGRAPH 2001上展出。捕获野生狼社会行为子集的模型,包括学习,情感和发展模型。合成社会行为在现实世界中的应用范围很广,从短期可能性(例如计算机游戏的自主角色)到长期应用(例如计算机接口),可以通过利用人类的社交能力与人类进行更适当的交互。我们的研究为具有社会行为的计算系统提供了初步的步骤,希望使与它们的交互更具功能性和内在的回报。

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