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The Computational Complexity of Boolean and Stochastic Agent Design Problems

机译:布尔和随机Agent设计问题的计算复杂性

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The Agent Design problem involves determining whether or not it is possible to construct an agent capable of satisfying a given task specification in a particular environment. The simplest examples of such specifications are where an agent is required to bring about some goal or where an agent is required to maintain some invariant condition. Both cases can be viewed as identifying a set of states with a single propositional variable, x, so that the tasks are specified by formulae x (reach one of the states represented by x) or x (avoid all of the states represented by x). In previous work, the complexity of agent design problems expressed by single argument propositional formulae has been systematically investigated for a range of different types of environments. It was shown that the complexity of the problem varies from NL-complete in the best case to undecidable in the worst. In this paper, we extend these previous results by investigating the effect on problem complexity of allowing tasks for agents to be specified as arbitrary propositional formulae of n variables. We show that, in those settings where Agent Design is PSPACE or NP-complete the general problem is "no more difficult", i.e., remains in PSPACE or NP. In contrast, a number of the settings for which there were polynomial-time methods become NP-complete when considering more general task specifications. Finally, we investigate the complexity of stochastic agent design problems, where we require an agent that has a "better than evens" chance of success: we show that complexity results for the "guaranteed success" cases carries across to stochastic instances.
机译:代理设计问题涉及确定在特定环境中是否有可能构建能够满足给定任务规范的代理。此类规范的最简单示例是要求代理商实现某个目标或要求代理商保持不变的条件。两种情况都可以看作是用一个命题变量x标识一组状态,以便任务由公式x(到达x表示的状态之一)或x(避免由x表示的所有状态)指定。 。在以前的工作中,已经针对各种不同类型的环境系统地研究了由单参数命题公式表示的主体设计问题的复杂性。结果表明,问题的复杂性从最佳情况下的NL完全变化到最坏情况下的不确定都不同。在本文中,我们通过研究允许将代理任务指定为n个变量的任意命题公式对问题复杂性的影响,扩展了这些先前的结果。我们表明,在代理设计为PSPACE或NP完整的那些设置中,一般问题“不再困难”,即仍然存在于PSPACE或NP中。相反,当考虑更一般的任务规范时,许多采用多项式时间方法的设置变为NP完整的。最后,我们研究了随机代理程序设计问题的复杂性,其中我们需要一个具有“比平局更好”的成功机会的代理程序:我们证明了“保证成功”案例的复杂性结果会传播到随机实例中。

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