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Incorporation of landform evolution modelling in mine rehabilitation planning

机译:将地貌演化模型纳入矿山恢复规划

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Computer simulations of the topographic evolution of the proposed post-mining rehabilitated landform for the ERA Ranger Mine, showed that for an unvegetated and unripped surface the landform after 1000 y would have numerous localised valleys (maximum depth chemical bounds 7.6 m) and fans (maximum depth chemical bounds 14.8 m). Simulated evolution of a vegetated and ripped landform showed maximum valley depth of 2.4 m and maximum deposition of 4.8 m. Modelling results, like these, can be used as a basis for decisions on the depth of tailings cover required to prevent tailings from being exposed to the environment within a certain time frame. Incorporation of landform evolution simulations in the design process may result in cost reduction while improving confidence in environmental protection mechanisms.
机译:对ERA游骑兵矿拟议的开采后修复后的地形进行地形模拟的计算机模拟显示,对于无植被和未剥落的地表,1000 y后的地形将具有许多局部谷(最大深度化学限度7.6 m)和扇形(最大深度化学界限14.8 m)。植被和裂谷地貌的模拟演化显示最大谷底深度为2.4 m,最大沉积量为4.8 m。像这样的建模结果可以用作决定所需的尾矿覆盖深度的基础,以防止尾矿在特定时间范围内暴露于环境。在设计过程中纳入地形演变模拟可能会降低成本,同时增强对环保机制的信心。

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