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An Ontology-Based Adaptation Framework for Multimodal Interactive Systems

机译:基于本体的多模式交互系统适应框架

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One approach for improving the usability of interactive systems is adapting them to user behavior, which can be accomplished by adaptation rules. The advantage of rules is that they are explicit and intuitive, but their expressivity depends on the richness of the underlying data model. In this paper, a framework for the adaptation of interactive systems is presented that relies on a uniform ontology-based information representation, for instance for the system and the user model. Such a description can then be employed by the adaptation rules. By adding semantic information, the scope of the rules is widened. Moreover, special emphasis is put on the dynamic aspects of interactive systems, mainly the interaction of the user with the system and system events. Exemplary rules used in an interactive TV prototype illustrate this framework.
机译:一种提高交互式系统可用性的方法是使它们适应用户行为,这可以通过适应规则来实现。规则的优点是它们是明确且直观的,但其表达能力取决于基础数据模型的丰富性。在本文中,提出了一种适用于交互式系统的框架,该框架依赖于基于统一本体的信息表示,例如用于系统和用户模型。然后,适应规则可以采用这种描述。通过添加语义信息,规则的范围得以扩展。而且,特别强调交互系统的动态方面,主要是用户与系统的交互以及系统事件。交互式电视原型中使用的示例性规则说明了此框架。

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