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Decision-Theoretic Planning for Intelligent User Interfaces

机译:智能用户界面的决策理论规划

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摘要

The course of interaction between a system and a user cannot in general be predicted with certainty. An interface that is able to anticipate the user's actions several steps ahead can better adapt to the situation at hand, steer the interaction in a promising direction, and protect the user from possible pitfalls. Decision-theoretic planning (DTP) (see, e.g., Boutilier, Dean & Hanks, 1999) provides methods for considering the potential future consequences of available actions. The possible courses of interaction are modeled with a Markov decision process (MDP). Instead of a plan, DTP provides the interface with a policy, which specifies the optimal next step (maximizing the expected utility) for each possible state of the system's interaction with the user. We have studied two problems in detail: (1) the presentation of location-aware navigation recommendations (Bohnenberger et al. 2002) and (2) the presentation of situation-dependent operating instructions for a technical device (Jameson et al. 2001). In both scenarios, the interaction between the user and the interface is modeled with a fully observable Markov decision process (FOMDP). Time is considered as a cost factor of the interaction. Important forms of adaptation include the selection of adequate output modalities and the degree of information detail.
机译:通常,不能确定地预测系统与用户之间的交互过程。能够预期用户前进几步的界面可以更好地适应当前的情况,将交互引导到一个有希望的方向,并保护用户免受可能的陷阱的影响。决策理论计划(DTP)(例如参见Boutilier,Dean&Hanks,1999)提供了考虑可用行动未来潜在后果的方法。可能的交互作用过程通过马尔可夫决策过程(MDP)进行建模。 DTP代替了计划,而是为接口提供了一个策略,该策略为系统与用户交互的每种可能状态指定了最佳下一步(最大化预期效用)。我们已经详细研究了两个问题:(1)呈现位置感知的导航建议(Bohnenberger等,2002);(2)呈现技术设备中与情况有关的操作说明(Jameson等,2001)。在这两种情况下,都使用完全可观察的马尔可夫决策过程(FOMDP)对用户和界面之间的交互进行建模。时间被认为是互动的成本因素。适应的重要形式包括选择适当的输出方式和信息详细程度。

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