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Selection of Views to Materialize Under a Maintenance Cost Constraint

机译:在维护成本约束下实现视图的选择

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A data warehouse stores materialized views derived from one or more sources for the purpose of efficiently implementing decision-support or OLAP queries. One of the most important decisions in designing a data warehouse is the selection of materialized views to be maintained at the warehouse. The goal is to select an appropriate set of views that minimizes total query response time and/or the cost of maintaining the selected views, given a limited amount of resource such as materialization time, storage space, or total view maintenance time. In this article, we develop algorithms to select a set of views to materialize in a data warehouse in order to minimize the total query response time under the constraint of a given total view maintenance time. As the above maintenance-cost view-selection problem is extremely intractable, we tackle some special cases and design approximation algorithms. First, we design an approximation greedy algorithm for the maintenance-cost view-selection problem in OR view graphs, which arise in many practical applications, e.g., data cubes. We prove that the query benefit of the solution delivered by the proposed greedy heuristic is within 63% of that of the optimal solution. Second, we also design an A~* heuristic, that delivers an optimal solution, for the general case of AND-OR view graphs. We implemented our algorithms and a performance study of the algorithms shows that the proposed greedy algorithm for OR view graphs almost always delivers an optimal solution.
机译:数据仓库存储从一个或多个源派生的物化视图,以有效地实现决策支持或OLAP查询。设计数据仓库时最重要的决定之一就是选择要在仓库维护的物化视图。目标是在给定有限的资源(例如实现时间,存储空间或总视图维护时间)的情况下,选择适当的视图集,以将总查询响应时间和/或维护选定视图的成本最小化。在本文中,我们开发算法以选择一组视图以在数据仓库中实现,以便在给定的总视图维护时间的约束下将总查询响应时间最小化。由于上述维护成本视图选择问题极为棘手,因此我们处理了一些特殊情况并设计了近似算法。首先,我们针对OR视图图中的维护成本视图选择问题设计了一种近似贪婪算法,该问题在许多实际应用(例如数据立方体)中出现。我们证明了所提出的贪婪启发式方法提供的解决方案的查询收益在最佳解决方案收益的63%之内。其次,我们还设计了一种A〜*启发式算法,可为AND-OR视图图的一般情况提供最佳解决方案。我们实现了算法,并且对算法的性能研究表明,针对OR视图图的贪婪算法几乎总是可以提供最佳解决方案。

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