首页> 外文会议>Conference on Stereoscopic Displays and Virtual Reality Systems XI; 20040119-20040122; San Jose,CA; US >Jedi Training: Playful Evaluation of Head-Mounted Augmented Reality Display Systems
【24h】

Jedi Training: Playful Evaluation of Head-Mounted Augmented Reality Display Systems

机译:绝地培训:有趣的头戴式增强现实显示系统评估

获取原文
获取原文并翻译 | 示例

摘要

A fundamental decision in building augmented reality (AR) systems is how to accomplish the combining of the real and virtual worlds. Nowadays this key-question boils down to the two alternatives video-see-through (VST) vs. optical-see-through (OST). Both systems have advantages and disadvantages in areas like production-simplicity, resolution, flexibility in composition strategies, field of view etc. To provide additional decision criteria for high dexterity, accuracy tasks and subjective user-acceptance a gaming environment was programmed that allowed good evaluation of hand-eye coordination, and that was inspired by the Star Wars movies. During an experimentation session with more than thirty participants a preference for optical-see-through glasses in conjunction with infra-red-tracking was found. Especially the high-computational demand for video-capture, processing and the resulting drop in frame rate emerged as a key-weakness of the VST-system.
机译:构建增强现实(AR)系统的基本决定是如何完成现实世界与虚拟世界的结合。如今,这个关键问题可以归结为视频透明(VST)和光学透明(OST)的两种选择。两种系统在生产简单性,分辨率,构图策略的灵活性,视野等方面均具有优缺点。为提供更高的灵活性,准确性任务和主观用户接受度的其他决策标准,对游戏环境进行了编程,从而可以进行良好的评估手眼协调的灵感来自《星球大战》电影。在与30多位参与者进行的一次实验会议中,人们发现偏爱将光学透明眼镜与红外跟踪结合使用。特别是对视频捕获,处理的高计算需求以及由此导致的帧速率下降,已成为VST系统的主要缺点。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号