首页> 外文会议>Conference on Photomask and Next-Generation Lithography Mask Technology IX, Apr 23-25, 2002, Yokohama, Japan >Modification of boundaries conditions in the FDTD algorithm for EUV masks modeling
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Modification of boundaries conditions in the FDTD algorithm for EUV masks modeling

机译:FDTD算法中用于EUV蒙版建模的边界条件的修改

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Rigorous modeling of diffraction from the mask is one of the most critical points in the extension of lithography simulation from its traditional spectral range between 150 and 500 run into the area of extreme ultraviolet (EUV) between 10 and 15 nm. A typical EUV mask is made of a reflective multilayer (Mo/Si or Mo/Be for example) deposited on a substrate. Above the multilayer, a buffer layer acts as an etch stopper, and an absorber is used for the mask pattern. If we limit our scope to layers without defect, most of the mask parts (i.e. the buffer layer, the reflective multilayer and the substrate) can actually be described by analytical methods such as transfer matrices. Therefore we decided to split the mask into two parts : the first part includes the absorber and the buffer layer and it will be studied using a finite-difference time-domain (FDTD) algorithm, the second part includes the reflective multilayer and the substrate and it will be simply described by transfer matrices.
机译:在传统的150至500光谱范围内,对掩模模拟衍射的严格建模是光刻模拟扩展最关键的点之一,而传统光谱范围是在10至15 nm之间的极紫外(EUV)区域。典型的EUV掩模由沉积在基板上的反射多层膜(例如Mo / Si或Mo / Be)制成。在多层之上,缓冲层用作蚀刻停止层,并且吸收剂用于掩模图案。如果我们将范围限制为无缺陷的层,则实际上大多数掩模部分(即缓冲层,反射多层和衬底)都可以通过分析方法(例如转移矩阵)来描述。因此,我们决定将掩模分为两部分:第一部分包括吸收层和缓冲层,将使用有限差分时域(FDTD)算法对其进行研究,第二部分包括反射层和衬底,以及可以简单地用转移矩阵来描述。

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