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Creating Principal 3D Curves with Digital Tape Drawing

机译:使用数字胶带图创建主要3D曲线

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摘要

Previous systems have explored the challenges of designing an interface for automotive styling which combine the metaphor of 2D drawing using physical tape with the simultaneous creation and management of a corresponding virtual 3D model. These systems have been limited to only 2D planar curves while typically the principal characteristic curves of an automotive design are three dimensional and non-planar. We present a system which addresses this limitation. Our system allows a designer to construct these non-planar 3D curves by drawing a series of 2D curves using the 2D tape drawing technique and interaction style. These results are generally applicable to the interface design of 3D modeling applications and also to the design of arm's length interaction on large scale display systems.
机译:以前的系统已经探索了设计汽车造型界面的挑战,该界面将使用物理磁带的2D绘图隐喻与同时创建和管理相应的虚拟3D模型相结合。这些系统仅限于2D平面曲线,而汽车设计的典型特征曲线通常是三维的和非平面的。我们提出了解决该限制的系统。我们的系统允许设计人员通过使用2D胶带绘制技术和交互样式绘制一系列2D曲线来构造这些非平面3D曲线。这些结果通常适用于3D建模应用程序的界面设计,也适用于大规模显示系统上的手臂长度互动设计。

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