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Just enough reality: a kinder gentler a

机译:恰到好处的现实:一个更温柔的人

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Abstract: We demonstrate that the binocular perspective disparity generated by an interocular separation that is only a few percent of the nominal 65 mm human interocular separation is still enough to stimulate depth perception. This perception, which we call microstereopsis, has a 'kinder gentler' character than the stark and stressful stimulus presented by geometrically correct virtual reality displays. Microstereopsis stimulates 'just enough reality:' enough to resolve the depth ambiguity in flat images, but not so much reality that it hurts. We observe that whereas crosstalk between left and right image channels is normally perceived as ghosting, with microstereopsis it is perceived as blur in the foreground and background. Since ghosting is objectionable, whereas blur that looks like depth-of-focus in not objectionable, this relaxes the requirement for a high contrast ratio between on and off states of the stereo view multiplexer. This relaxation in turn suggest possibilities for zoneless autostereoscopic displays. We propose a realization based on an electronically toggled louvre filter using suspended particle display technology. !14
机译:摘要:我们证明,由眼间隔产生的双眼视差仅占人类65mm正常人眼间隔的百分之几,仍然足以刺激深度感知。这种感觉,我们称为微立体视觉,具有比几何上正确的虚拟现实显示器所呈现的强烈刺激性更“温和”的特征。微型立体镜刺激了“足够多的现实:”足以解决平面图像中的深度模糊性,但是并没有那么多的现实造成伤害。我们观察到,左右图像通道之间的串扰通常被视为重影,而使用微立体定位技术时,其在前景和背景中被视为模糊。因为重影是令人讨厌的,而看起来像景深的模糊却是令人讨厌的,所以这放宽了立体视图多路复用器的打开和关闭状态之间对高对比度的要求。这种放松反过来提示了无区域自动立体显示器的可能性。我们提出了一种使用悬浮粒子显示技术的基于电子触发百叶窗滤波器的实现。 !14

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