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Study of the Digital Archives by Three-Dimensional Computer Graphics

机译:三维计算机图形学对数字档案馆的研究

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This paper describes our method of modeling the historical cultural heritage in three-dimensional Computer Graphics (3D CG). This research pursues the technique of the digital archives. Buildings of historical cultural heritage taken up in this study have been described only in historic picture scrolls or literature, and they do not exist at present The representation in these picture scrolls or literature has been done in two-dimensional figure and literature. The modeling technique proposed in this study uses 3D CG image processing technology based on the two-dimensional figure. In general, to create 3D CG, a technique for shape measuring is needed as well as equipment for realizing that technique, labor and time. In this study, the modeling technique by programming is featured, making the productivity more simple and efficient As the result the process of modeling can be successfully improved and simplified and labor time be shortened as well as better work is produced.
机译:本文介绍了我们在三维计算机图形学(3D CG)中建模历史文化遗产的方法。这项研究追求数字档案的技术。本研究中使用的历史文化遗产建筑仅在历史图画卷轴或文献中有所描述,目前尚不存在。这些图画卷轴或文献中的表示已在二维图形和文献中完成。本研究中提出的建模技术使用基于二维图形的3D CG图像处理技术。通常,要创建3D CG,需要一种用于形状测量的技术以及用于实现该技术,人工和时间的设备。在这项研究中,以编程为特征的建模技术具有特色,使生产率更加简单和高效。结果,可以成功地改进和简化建模过程,并且可以缩短劳动时间并可以更好地工作。

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