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Design, Implementation, and Performance of a Scalable Multi-Camera Interactive Video Capture System

机译:可扩展的多摄像机交互式视频捕获系统的设计,实现和性能

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We describe a system for interactive, real time, multi-camera video capture and display. The system is almost entirely software-based and as a result is flexible and expandable. Computation and data storage is provided by the Carnegie Mellon-Intel Corporation iWarp computer. Video display is accomplished using a High Performance Parallel Interface network to write to a high resolution frame buffer. Video can be displayed as it is captured, with only a single frame latency. We provide interactivity with a VCR-like graphical interface running on a host workstation, which in turn controls the operation of the capture system. This system allows a user to interactively monitor, capture, and replay video with the ease of use of a VCR, yet with flexibility and performance that is unavailable in all but the most expensive and customized video capture systems.
机译:我们描述了一种用于交互式,实时,多摄像机视频捕获和显示的系统。该系统几乎完全基于软件,因此具有灵活性和可扩展性。卡内基梅隆-英特尔公司的iWarp计算机提供计算和数据存储。视频显示是通过使用高性能并行接口网络写入高分辨率帧缓冲区来完成的。可以在捕获视频时显示视频,而只有一帧延迟。我们提供与在主机工作站上运行的类似VCR的图形界面进行交互的功能,该界面进而控制捕获系统的操作。该系统使用户可以轻松地使用VCR来交互式地监视,捕获和重播视频,但灵活性和高性能是除最昂贵和定制的视频捕获系统以外的所有功能所不具备的。

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