首页> 外文会议>Asia Simulation Conference/International Conference on System Simulation and Scientific Computing vol.2; 20051024-27; Beijing(CN) >Two-handed 6DOF Manipulation with Haptic in Immersive Virtual Environment with Multi-projection Screen System
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Two-handed 6DOF Manipulation with Haptic in Immersive Virtual Environment with Multi-projection Screen System

机译:多投影屏幕系统在沉浸式虚拟环境中以触觉方式进行双手6DOF操纵

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摘要

As well known that haptic force feedback interface have the potential to increase the quality of human-computer interaction by accommodating the sense of touch, and has been used as a virtual reality interface to simulate environment. In this paper, we firstly integrated two 6DOF haptic device Spidar-G systems for both-handed 6DOF manipulation in immersive virtual environment with multi-projection screen system. By grasping two special grip provided by device, users can interact with virtual objects with two hands in an intuitive manner. Moreover, Users can feel different kind of force feedback. We programming with sockets to transmit information such as grip's position and orientation from client PC to rendering server PC, so two-handed 6DOF manipulation is available in such immersive virtual environment. The experimnets indicated that two-handed 6DOF manipulation can control virtual objects more intuitively and efficiently in such immersive environment.
机译:众所周知,触觉力反馈界面具有通过适应触摸感来提高人机交互质量的潜力,并且已经被用作虚拟现实界面来模拟环境。在本文中,我们首先集成了两个6DOF触觉设备Spidar-G系统,用于在多投影屏幕系统的沉浸式虚拟环境中进行双手6DOF操纵。通过抓住设备提供的两个特殊手柄,用户可以用两只手以直观的方式与虚拟对象进行交互。而且,用户可以感受到不同类型的力反馈。我们使用套接字进行编程,以将信息(例如握柄的位置和方向)从客户端PC传输到渲染服务器PC,因此在这种身临其境的虚拟环境中可以进行双手6DOF操作。实验表明,在这种沉浸式环境中,双手进行6DOF操作可以更直观,更有效地控制虚拟对象。

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