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A STRATEGY FOR SIMULATION-BASED DESIGN OF MULTISCALE, MULTI-FUNCTIONAL PRODUCTS AND ASSOCIATED DESIGN PROCESSES

机译:基于仿真的多尺度,多功能产品和相关设计过程设计策略

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摘要

Simulation Based Engineering Science (SBES) is an evolving interdisciplinary research area rooted in the methods for modeling multiscale, multi-physics events. The objective in SBES is to develop methodologies that are foundational to designing multiscale systems by accounting for phenomena at multiple scales of lengths and time. Some of the key challenges faced in SBES include lack of methods for bridging various time and length scales, management of models and uncertainty associated with them, management of huge amount and variety of information, and methods for efficient decision making based on the available models. Although efforts have been made to address some of these challenges for individual application domains, a domain independent framework for addressing these challenges associated with multiscale problems is not currently available in the literature. In this paper, we make a clear distinction between multiscale modeling and multiscale design. Multiscale modeling deals with efficient integration of information from multiscale models to gain a holistic understanding of the system, whereas multiscale design deals with efficient utilization of information to satisfy design objectives. Our focus in this paper is on multiscale design. In order to address the challenges associated with multiscale design, we propose a domain independent strategy that is based on understanding the generic interaction patterns between models at multiple scales. The design strategy outlined in this paper has as its foundation a systems-based approach for designing design processes (meta-design) and robust design. The concepts are illustrated with a multiscale design problem from materials domain.
机译:基于仿真的工程科学(SBES)是一个不断发展的跨学科研究领域,其基础是建模多尺度,多物理事件的方法。 SBES的目标是通过考虑多种长度和时间尺度的现象,开发为设计多尺度系统奠定基础的方法。 SBES面临的一些主要挑战包括:缺乏弥合各种时间和长度尺度的方法,模型的管理和与之相关的不确定性,管理大量和各种各样的信息以及基于可用模型进行有效决策的方法。尽管已经做出努力来解决各个应用领域中的一些挑战,但是文献中目前尚没有用于解决与多尺度问题相关的这些挑战的领域独立框架。在本文中,我们对多尺度建模和多尺度设计进行了明确区分。多尺度建模处理来自多尺度模型的信息的有效集成,以获得对系统的整体了解,而多尺度设计则处理信息的有效利用,以满足设计目标。本文的重点是多尺度设计。为了解决与多尺度设计相关的挑战,我们提出了一种基于域的策略,该策略基于对多尺度模型之间的通用交互模式的理解。本文概述的设计策略以设计方法(元设计)和稳健设计的基于系统的方法为基础。通过材料领域的多尺度设计问题说明了这些概念。

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