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Consistency in Augmented Reality Systems

机译:增强现实系统的一致性

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摘要

Systems combining the real and the virtual are becoming more and more prevalent. The Augmented Reality (AR) paradigm illustrates this trend. In comparison with traditional interactive systems, such AR systems involve real entities and virtual ones. And the duality of the two types of entities involved in the interaction has to be studied during the design. We therefore present the ASUR notation: The ASUR description of a system adopts a task-centered point of view and highlights the links between the real world and the virtual world. Based on the characteristics of the ASUR components and relations, predictive usability analysis can be performed by considering the ergonomic property of consistency. We illustrate this analysis on the redesign of a computer assisted surgical application, CASPER.
机译:结合了真实和虚拟的系统变得越来越普遍。增强现实(AR)范例说明了这一趋势。与传统的交互式系统相比,此类AR系统涉及真实实体和虚拟实体。在设计过程中必须研究相互作用中涉及的两种实体的对偶性。因此,我们提出了ASUR表示法:系统的ASUR描述采用了以任务为中心的观点,并突出了现实世界与虚拟世界之间的联系。基于ASUR组件和关系的特征,可以通过考虑一致性的人体工程学特性来进行预测可用性分析。我们在计算机辅助外科手术应用CASPER的重新设计上说明了这一分析。

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