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PinPlay: Networking Objects through Pins

机译:即插即用:通过图钉联网对象

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摘要

We introduce a new concept of networking objects in everyday environments. The basic idea is to build on the familiar use of surfaces such as walls and boards for attachment of mundane objects such as light controls, pictures, and notes. Hence our networking concept entails augmentation of such surfaces with conductive material to enable them as communication medium. It further incorporates the use of simple pushpin-connectors through which objects can be attached to network-enabled surfaces. Thereby users are provided with a highly familiar mechanism for adding objects ad hoc to the bus network, hence its name Pin&Play. This paper describes the architecture and principles of Pin&Play, as well as the design and implementation of a smart notice-board as proof of concept.
机译:我们引入了在日常环境中联网对象的新概念。基本思想是在熟悉的表面(如墙壁和木板)的使用基础上,用于固定诸如照明控件,图片和便签之类的普通物体。因此,我们的网络概念需要用导电材料增强此类表面,以使它们能够用作通信介质。它还包含了简单的图钉连接器的使用,通过这些图钉连接器,对象可以连接到支持网络的表面。从而为用户提供了一种非常熟悉的机制,用于将特殊对象添加到总线网络,因此其名称为Pin&Play。本文介绍了Pin&Play的体系结构和原理,以及作为概念证明的智能告示板的设计和实现。

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